From 3494f6b5b0c31bcaf2bf52927749efe714d84952 Mon Sep 17 00:00:00 2001 From: Cursor Agent Date: Mon, 1 Jun 2026 15:29:02 +0000 Subject: [PATCH] docs: fix additional comment typos across renderer and selection (addons only) Co-authored-by: Daniel Imms --- addons/addon-webgl/src/WebglRenderer.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/addon-webgl/src/WebglRenderer.ts b/addons/addon-webgl/src/WebglRenderer.ts index 264bfda6e..d26c6d25e 100644 --- a/addons/addon-webgl/src/WebglRenderer.ts +++ b/addons/addon-webgl/src/WebglRenderer.ts @@ -667,7 +667,7 @@ export class WebglRenderer extends Disposable implements IRenderer { // The the size of the canvas on the page. It's important that this rounds to nearest integer // and not ceils as browsers often have floating point precision issues where // `window.devicePixelRatio` ends up being something like `1.100000023841858` for example, when - // it's actually 1.1. Ceiling may causes blurriness as the backing canvas image is 1 pixel too + // it's actually 1.1. Ceiling may cause blurriness as the backing canvas image is 1 pixel too // large for the canvas element size. this.dimensions.css.canvas.height = Math.round(this.dimensions.device.canvas.height / this._devicePixelRatio); this.dimensions.css.canvas.width = Math.round(this.dimensions.device.canvas.width / this._devicePixelRatio);