Files
awesome-copilot/eng/validate-skills.mjs
2025-12-17 15:27:05 -08:00

173 lines
4.7 KiB
JavaScript

#!/usr/bin/env node
import fs from "fs";
import path from "path";
import { parseSkillMetadata } from "./yaml-parser.mjs";
import {
ROOT_FOLDER,
SKILLS_DIR,
SKILL_NAME_MIN_LENGTH,
SKILL_NAME_MAX_LENGTH,
SKILL_DESCRIPTION_MIN_LENGTH,
SKILL_DESCRIPTION_MAX_LENGTH,
} from "./constants.mjs";
// Validation functions
function validateSkillName(name) {
if (!name || typeof name !== "string") {
return "name is required and must be a string";
}
if (!/^[a-z0-9-]+$/.test(name)) {
return "name must contain only lowercase letters, numbers, and hyphens";
}
if (name.length < SKILL_NAME_MIN_LENGTH || name.length > SKILL_NAME_MAX_LENGTH) {
return `name must be between ${SKILL_NAME_MIN_LENGTH} and ${SKILL_NAME_MAX_LENGTH} characters`;
}
return null;
}
function validateSkillDescription(description) {
if (!description || typeof description !== "string") {
return "description is required and must be a string";
}
if (description.length < SKILL_DESCRIPTION_MIN_LENGTH) {
return `description must be at least ${SKILL_DESCRIPTION_MIN_LENGTH} characters`;
}
if (description.length > SKILL_DESCRIPTION_MAX_LENGTH) {
return `description must not exceed ${SKILL_DESCRIPTION_MAX_LENGTH} characters`;
}
return null;
}
function validateSkillFolder(folderPath, folderName) {
const errors = [];
// Check if SKILL.md exists
const skillFile = path.join(folderPath, "SKILL.md");
if (!fs.existsSync(skillFile)) {
errors.push("Missing SKILL.md file");
return errors; // Cannot proceed without SKILL.md
}
// Parse and validate frontmatter
const metadata = parseSkillMetadata(folderPath);
if (!metadata) {
errors.push("Failed to parse SKILL.md frontmatter");
return errors;
}
// Validate name field
const nameError = validateSkillName(metadata.name);
if (nameError) {
errors.push(`name: ${nameError}`);
} else {
// Validate that folder name matches skill name
if (metadata.name !== folderName) {
errors.push(
`Folder name "${folderName}" does not match skill name "${metadata.name}"`
);
}
}
// Validate description field
const descError = validateSkillDescription(metadata.description);
if (descError) {
errors.push(`description: ${descError}`);
}
// Check for reasonable file sizes in bundled assets
const MAX_ASSET_SIZE = 5 * 1024 * 1024; // 5 MB
for (const asset of metadata.assets) {
const assetPath = path.join(folderPath, asset);
try {
const stats = fs.statSync(assetPath);
if (stats.size > MAX_ASSET_SIZE) {
errors.push(
`Bundled asset "${asset}" exceeds maximum size of 5MB (${(
stats.size /
1024 /
1024
).toFixed(2)}MB)`
);
}
} catch (error) {
errors.push(`Cannot access bundled asset "${asset}": ${error.message}`);
}
}
return errors;
}
// Main validation function
function validateSkills() {
if (!fs.existsSync(SKILLS_DIR)) {
console.log("No skills directory found - validation skipped");
return true;
}
const skillFolders = fs
.readdirSync(SKILLS_DIR)
.filter((file) => {
const filePath = path.join(SKILLS_DIR, file);
return fs.statSync(filePath).isDirectory();
});
if (skillFolders.length === 0) {
console.log("No skill folders found - validation skipped");
return true;
}
console.log(`Validating ${skillFolders.length} skill folder(s)...`);
let hasErrors = false;
const usedNames = new Set();
for (const folder of skillFolders) {
const folderPath = path.join(SKILLS_DIR, folder);
console.log(`\nValidating ${folder}...`);
const errors = validateSkillFolder(folderPath, folder);
if (errors.length > 0) {
console.error(`❌ Validation errors in ${folder}:`);
errors.forEach((error) => console.error(` - ${error}`));
hasErrors = true;
} else {
console.log(`${folder} is valid`);
// Check for duplicate names (only if no errors)
const metadata = parseSkillMetadata(folderPath);
if (metadata) {
if (usedNames.has(metadata.name)) {
console.error(
`❌ Duplicate skill name "${metadata.name}" found in ${folder}`
);
hasErrors = true;
} else {
usedNames.add(metadata.name);
}
}
}
}
if (!hasErrors) {
console.log(`\n✅ All ${skillFolders.length} skills are valid`);
}
return !hasErrors;
}
// Run validation
try {
const isValid = validateSkills();
if (!isValid) {
console.error("\n❌ Skill validation failed");
process.exit(1);
}
console.log("\n🎉 Skill validation passed");
} catch (error) {
console.error(`Error during validation: ${error.message}`);
console.error(error.stack);
process.exit(1);
}